Here is some of my latest work.
This is my entry for September 2011's 11 Second Club Competition. Visit the competition website HERE
This is the animated short I made for my final major project at University. Please watch, enjoy and let me know what you think!
My masterclass project from my final year of Uni. The brief was to make an animation that included a series of specific events without any props while giving the character personality. (no idea why there is a 5 second pause at the start of the video)
This is my animation of a cheetah using video reference. I had to study and understand the mechanics of the cheetah to enable me to animate it convincingly. I built the rig and the model.
This is an animation practise of a ball with life going down an obstacle course that I did just to practise my animation basics.
This is my group project for year 2. It is based on Aboriginal art. 5 of us worked on the project together to develop it from idea to final piece. I developed the python script for the dots, as well as animated the middle lady and the right man (which I rigged) at the end. I also worked a lot on the storyboard, layout and color scheme.
In year 2 I had to produce a specialist project and I chose to study exaggeration in character animation. This is my final blocking showing my use and understanding of this principle. I had to write a paper on the subject which you can read here - Exaggeration in Character Animation Paper. Hopefully when I get a minute I'll finish this and get stuck into the spline editor but for now you get the idea!
I thought I'd have a go at the old animation standard practise which was very useful to do.
This is my compositing project and the first compositing that I have done. I made the HDRI myself to help light the character, rendered it in Maya and composited it using Shake. The character is available from creativecrash.com.
This is my character design project. He's a guy called Lewis who is a young victorian banker who wishes to be an inventor. He wears his pocket watch on his wrist which at the time was not done and everyone thought he was ridiculous, although, we now know he was just way before his time!
You can download the pdf (20Mb) of images HERE.
For the past two yeas at Uni I have been attending weekly life drawing sessions. This is very useful as it helps me to study motion, poses and arcs that I can use in my animation. (I'll upload some scans when I get time!)
This video shows the game that I coded using C++ and OpenGL. You control the small red ball and you have to move out of the way of the green bouncing balls. Every 5 seconds the bouncing balls get faster, and therefore it gets harder. Your score is stored in a text file and compared to the high score. You can also change the amount of bouncing balls there are. (sorry for the poor quality!)
Way back in the first year I wrote this essay which you may fancy a read of! I had to produce an image based upon 'the other' and this report documents my research, thoughts and development as well as the final image. View it here.